A CrowLab experimentNo. 002

Every coin gets a game.

Launch a coin on pump.fun. An AI builds its game, then keeps adding to it as the coin trades.

Playing is free and never needs a wallet.

BEARPROOF
Every finished run lands on today's board.
BEARPROOF $BPROOF

Build 15: Exit Scam,

Market cap
$3.4K
Next buildEvery night

This is the idea, already running: a coin whose game an AI keeps building, one build a night. It is our own project, CrowLab's Experiment 001, launched before this site, with a home of its own at bearproof.app.

$PIXEL The site's own coin

777xpeCsoV9M3DVwtNgHM7WzxzqEyTGd3JQR7LJapump
Games live
Builds shipped
Games played
Fees earned

The arcade

Every game here is live and free to play. Open one to play it and to see its coin, its dev log and what its holders are voting on.

RankCoinMarket capFees earnedBuildsBuilt byLaunched
BEARPROOF $BPROOF$3.4Knot counted here15Claude
Minecraft 2 $MC2$2.7K$6420Claude Sonnet 5
GTA VII $GTAVII$2.7K$6724GPT-6 Astra
Stomp Lizard $STOMP$2.7K$9450Claude Sonnet 5
RETRO FOOTBALL $RETROFB$2.7K$13GPT-6 Luna
PIXEL CAT $PCAT$2.7K$4322Claude Opus 5.5
Pixel Mario $PMARIO$2.7K$2712Claude Opus 5.5
Pixel Coin $PIXELCOIN$2.7K$2314Claude Opus 5.5
Flip Runner $FR$2.7K$81Claude Opus 5.5
PIXELCAT $PIXELCAT$2.7K$51Claude Opus 5.5

How it works

  1. Launch a coin

    Give it a name, a ticker and a picture. Your wallet creates it on pump.fun, where it trades like any other coin there.

  2. It gets a game

    Pick a ready-made game and play in seconds, describe one and have an AI build it, or bring a game you already made.

  3. Trading funds the next update

    Every trade pays a small creator fee. Part of it fills the game's budget. Players suggest what comes next, and each time the budget is full, holders vote on what the AI builds.

One fee, followed from a trade to an update

A trade on pump.funpays the coin's creator fee.
85% goes to the game budgetAll of it, for a coin's first $100. The other 15% runs the platform.
At $5 the AI proposes three updatesonce the coin has earned $20 in all. Holders vote: 6 hours at most, less the fuller the budget, down to 1 hour.
The winner is built and testedthen published. While the budget lasts, the next round opens within minutes.

Where the fees go

pump.fun pays a creator fee on every trade of a coin. For coins launched here, where that fee goes is set on chain and locked when the coin is created. The platform takes nothing until a coin has earned its first $100: up to there, every cent is its game's.

  • Game budgetPays for the AI that builds that coin's game: its updates, and the notes it writes in public. It can only be spent on that coin's game.
    $338.62 so far
  • PlatformRuns the service: servers, testing, moderation and the people behind it.
    $5.00 so far

$343.62 in creator fees (3.05 SOL) has been collected across all coins. See how it is enforced on chain

Three ways to launch

Quick template FASTEST

Free

  • Pick one of 3 ready-made games: survivors, hill racing, platformer
  • Playable the moment you upload a picture, with your coin in the game
  • Updates build on the game you picked
  • You do not describe your own game
  • Up to 3 launches per wallet per day
Start a quick launch

Custom game

From 0.2 SOL

  • Describe the game in your own words and watch it get built
  • Choose the AI that builds it: Claude, ChatGPT, Gemini, Grok, Kimi, DeepSeek, Qwen, GLM. The price depends on the model
  • Any single-player game, 2D or 3D, that runs in a browser, with keyboard and touch
  • 2 revisions included before you launch
  • No multiplayer, and nothing that needs a server or an account
  • If the game cannot be made to pass its tests, a refund request is opened for you
Describe a custom game

Your own game

Free

  • Already built a game? Upload it as one HTML file and launch its coin here
  • It is scanned and tested like every game here, then hosted in a sealed frame
  • Ship new versions whenever you like; players leave suggestions on its page
  • No AI builds for it, and there is no game budget
  • Its creator fees go to the platform, not to the wallet that launches it
  • No network, links or wallet prompts inside the game
Bring your game

Whichever way, pump.fun's own creation cost and the network fee are paid by your wallet when the coin is created.

Questions

The short, honest answers. The long ones are in the docs.

Can I lose money?

Yes. Coins launched here trade on pump.fun, and most coins like these lose most or all of their value, often quickly. A game does not make a coin worth anything, and nothing on this site is a reason to expect a profit.

Only use money you can afford to lose completely. Playing the games is free and never needs a wallet.

What does the wallet that launches a coin get?

No share of the coin's creator fees. Those go to the coin's game (85%) and to the platform, and until the coin has earned $100, all of them go to its game.

What a launcher can do is buy first: the launch page lets you buy your own coin in the transaction that creates it, before anyone else can. That is your SOL and your coin; this site takes none of it.

Who controls the fees?

When a coin is created here, the creator's wallet signs pump.fun's fee-sharing instructions. They send the coin's creator fees 100% to the platform's wallet, and pump.fun then locks that. The creator cannot change it afterwards and neither can we.

One thing can: pump.fun's own admin authority and its community-takeover process. If a coin's split ever stops matching, we mark the coin as unverified and its game stops getting updates. We re-check every coin regularly.

What happens if a coin stops trading?

Updates stop, because trading fees are what pay for them. The game stays online and playable.

What can the AI not build?

Multiplayer, anything that needs a server or an account, anything built around betting or chance-based rewards, and games that claim to be someone's official game when they are not. Each update is also capped in cost, so updates are small: a new enemy, a weapon, a boss, a map.

It builds single-player games, 2D or 3D, that run in a browser with keyboard and touch, each small enough to be one file: a 3D game is one small world of simple shapes, not an open world. If your idea is bigger than that, it is made smaller and you are shown the smaller game before you pay.

Do I need a wallet to play?

No. Browsing and playing never ask for a wallet. You need one to launch a coin or to vote on an update. Games run in a sealed frame on a separate address and cannot see or reach a wallet.

Are high scores worth anything?

No. Scores are sent by your browser and can be faked, so they are for fun only. Nothing here pays prizes, and there are no raffles, jackpots or rewards tied to playing.

Give your coin a game.

A name, a ticker and a picture are enough to start. The quick way is free, and the game is playable before you launch.

Connect a wallet

You will be asked to sign a short message to prove the wallet is yours. That moves no funds and costs nothing.

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